Welcome to the FIRST EDITION OF THE
INDIE GAME MUSIC CONTEST
A COMPETITION, FOCUSING ON MUSICAL STORYTELLING WHILE IGNORING SOUND QUALITY TO GIVE BEGINNERS A FAIR CHANCE TO COMPETE.
Fall 2024 Finalist
Elengard: Ascension – Young
Andreas Meienberg
chris hua
Luca Prioriello
JingQi Long
James Mihalka
Marc Cantos Ballester
Elengard: Ascension – Standard
Jeremy Boger
Jonathan Ghidotti
Charlie Leslie
Stefan Ilievski
Zongyi Li
James Fox
YEIL KANG
Cat Survivors – Young
Flynn Osborne-McNeilly
Andreas Meienberg
Dylan Yin
Marc Cantos Ballester
Henri Le Goff
Lorraine Wong
Cat Survivors – Standard
Mikhail Talanov
THIBAUD FRANÇOIS
Tony Zheng
Henrik Erich Leonard Erdödy
Lawrence Timoni
Mun Siong Kom
Karwai Cheng
Compose Adaptive Music
The unique part of composing music for games is adaptability. Your assignment will be to compose music that also reacts to what the player is doing.
However, you won’t need to know anything about implementing it into the game. You’ll get a video of gameplay footage, so you can edit your music in the exact way you intend to see it implemented into the game and can explain to the jury what events trigger specific changes in your music.
What makes this Contest Special
We won’t judge by criteria like mixing and mastering or the quality of the sound. If you only have a piano and your phone to record it, or a free orchestral library, you stand the same chances as someone with thousand dollars worth of orchestra libraries and experience in orchestrating.
We focus only on the creative ideas you use to tell the story of this game with your music.
Open to Anyone
This international Game-Scoring Contest is for composers of all ages all around the world and to give young composers an even better chance, we split the contest into two age groups.
Important Dates
Registration August 17th – October 18th, 2024
Submission Deadline October 25th, 2024, 8 pm CET
Semi-Finalists December 6th, 2024,
Finalists December 13th 6th, 2024, 6 pm CET
Winner Announcement December 20th 13th, 2024, 6 pm CET
Important Dates
Registration
August 17th – October 18th, 2024
Submission Deadline
October 25th, 2024, 8 pm CET
Semi-Finalists
December 6th, 2024,
Finalists
December 13th 6th, 2024, 6 pm CET
Winner Announcement
December 20th 13th, 2024, 6 pm CET
PRIZES to be announced
7.000€+ IN PRIZES
A total of 9 winners will win cash prizes and
high-quality audio libraries courtesy of our sponsors:
Our Judges
We are proud to announce that our judges evaluate every single one of your submissions compared to other competitions where the initial evaluation is done by a different panel. They also won’t be able to know who’s submission they’re evaluating to make any conscious or unconscious discrimination impossible.
Tobi Weiss
Tobi Weiss is a seasoned music producer and composer with a passion for creating immersive soundscapes…
more
D’Anthoni Wooten
He is best known for his work on the hit video game title, Dave the Diver in 2023 which has received numerous…
more
Jeff Tinsley
Jeff has enjoyed numerous opportunities as a composer to collaborate on a wide variety of notable…
more
Steve Gernes
is an Emmy winning, Minnesota-based composer for video games, film, and television…
more
Kevin Stahl
is a Professor of Game Audio and Film Scoring at Rowan University. He has scored
numerous…
more
Corey Wallace
is an LA based film, television, and video game composer with 20 years of experience & nearly 100 credits to…
more
Lolita Ritmanis
Lolita Ritmanis is an Emmy award winning composer. She has been nominated 10 times, and…
more
David Bertok
Composer of the award-winning feature films “Peace by Chocolate” and “Botero”, David Bertok writes for…
more
Yiren Wang
is a composer, conductor, and pianist based in Shanghai, China. Recently, Yiren scored…
more
Eric Schmidt
For the past three decades, Eric has been one of the busiest freelance composers in Los Angeles…
more
Jeff Tinsley
Jeff has enjoyed numerous opportunities as a composer to collaborate on a wide variety of notable…
more
Vidjay Beerepoot
Vidjay Beerepoot has a gift for seeing the world through someone else’s eyes, and that power—to relate and…
more
Sherri Chung
Award-winning composer Sherri Chung has been recognized internationally as a trailblazing…
more
Individual Feedback
If you want to, the judges will give you personal, individual feedback.
When writing the individual feedback the judges will put in much more time than just judging your submission. Therefore, and since these are highly skilled professionals that deserve to be compensated accordingly, it involves an additional fee and you’ll receive feedback from only one of the judges but it will be thorough and look something like this.
REGISTER
Registration is currently closed.
It will open again in May for the Summer 2024 Contest.
See the details and choose the contest you would like to enter:
What Participants are saying about our competitions:
Since this is the first Edition of the Indie Game Music Contest there aren’t any reviews yet,
but this should give you an idea of the dedication we put into organizing our competitions:
Get a personal Participation Certificate ...
… that can be verified by anyone to provide proof of your participation and ranking.
Get Two Game Demos to score ...
… immediately after you register, of Games that are still in development and a brief from the developer on what they’re expecting of the music to mimic a realistic game scoring experience.
Choose to score an Action-Adventure RPG or a Action Indie Game or you can also just do both!
More about the games
Get Detailed Statistics ...
… about where you placed in the different evaluation criteria and how you compare to others.
Share your submission anywhere online ...
… as soon as you finish it. There is no need to wait until the competition is over. You’re allowed to share your music with any of the given gameplay videos and use them in your portfolio!
The participant with the most likes on their YouTube video is even awarded the Popularity Prize.
View Details & Register
Registration is currently closed.
It will open again in November for the Winter 2023 Contest.
See the details and choose the contest you would like to enter:
FAQs
There are two games you can choose to score:
Cat Survivors, an Action, Indie Game.
Elengard: Ascension, an Action-Adventure RPG.
If you pay the fee for a second submission you’ll also be able to submit music for both of these games but you’ll get access to the materials for both regardless. So, you don’t need to choose before you register.
Your assignment will be to basically create a demo soundtrack for the game(s). You’ll get a two to three minute long video of gameplay footage that needs to be scored but not in the way a film would be scored. You are limited by the ways a game limits you. This means that you can’t score directly what you’re seeing, because in a game it’s unpredictable what the player is doing, therefore you need to compose music that can realistically adapt to that. Instead of composing one track of music like you would for a film, you need to compose multiple tracks or stems for different scenarios. For example you can have menu music, location music, and battle music in the same video clip. These all need to be different tracks or stems that can be played in an endless loop and need to be transitioned from one to another.
So you’ll need to compose these different tracks and then define what events trigger them to change and how. For example the player is being attacked, than the peaceful, loopable, location background music fades into the battle music and maybe gets even more intense when the player gets low on HP by fading in our out different stems. You can simply edit these changes in your DAW and then explain what events triggered which changes and why in the comment for the judges. So you don’t need any knowledge of how to implement any of this into the game but the judges will still be able to evaluate your ability to creatively create an adaptive score.
The final product will basically be a demo of how the gameplay would have looked like if you had already composed the music and implemented it into the game.
We can recommend these two videos to give a basic idea what techniques can be use to create an adaptive score:
How to write Music for Video Games: https://www.youtube.com/watch?v=f-Q8JC3VcS4
Adaptive Soundtracks in Games: https://www.youtube.com/watch?v=b0gvM4q2hdI
Your assignment will be to basically create a demo soundtrack for the game(s). You’ll get a two to three minute long video of gameplay footage that needs to be scored but not in the way a film would be scored. You are limited by the ways a game limits you. This means that you can’t score directly what you’re seeing, because in a game it’s unpredictable what the player is doing, therefore you need to compose music that can realistically adapt to that. Instead of composing one track of music like you would for a film, you need to compose multiple tracks or stems for different scenarios. For example you can have menu music, location music, and battle music in the same video clip. These all need to be different tracks or stems that can be played in an endless loop and need to be transitioned from one to another.
So you’ll need to compose these different tracks and then define what events trigger them to change and how. For example the player is being attacked, than the peaceful, loopable, location background music fades into the battle music and maybe gets even more intense when the player gets low on HP by fading in our out different stems. You can simply edit these changes in your DAW and then explain what events triggered which changes and why in the comment for the judges. So you don’t need any knowledge of how to implement any of this into the game but the judges will still be able to evaluate your ability to creatively create an adaptive score.
The final product will basically be a demo of how the gameplay would have looked like if you had already composed the music and implemented it into the game.
We can recommend these two videos to give a basic idea what techniques can be use to create an adaptive score:
How to write Music for Video Games: https://www.youtube.com/watch?v=f-Q8JC3VcS4
Adaptive Soundtracks in Games: https://www.youtube.com/watch?v=b0gvM4q2hdI
Yes. We use PayPal for all our payment processing so whether you use a PayPal account to pay or a credit card you can pay using any currency which will then be converted to Euro. PayPal will show you the exact amount it will be in your currency when you click on “Complete Registration” or the PayPal button.
The fee is split into three parts the Base Fee which you only have to pay once, the Entry Fee for each Entry you want to submit, and the Feedback Fee for each feedback you want to receive.
Entry and Submission basically mean the same thing. For each additional entry, you can submit one more video with your music. For each additional feedback, one of your submissions will get feedback so if you have 2 entries for example and 1 feedback, one of your submissions will get feedback but the other one not.
When you later submit your video there is a box that you can check to decide if you want to receive feedback for that submission and you can also see on that page how many entries/submissions you have left and how many you can still use.
You can also always add other entries and feedback later.
After the competition, you will now receive a verifiable certificate with your placement in the competition.
Verifiable means that there is a code on the certificate that can be entered on our website which will then verify its authenticity. So you can easily prove that you successfully entered the competition and achieved a specific placement and anyone who sees your certificate (if you put it on your website for example) can confirm that it’s real.
The reason why we can not make it free for you is that there are 5 Judges and our team that put a lot of time and work into this and we think everyone in this industry agrees that working for free is not cool. Especially our highly qualified judges deserve appropriate compensation.
In addition to that, there are costs like website hosting and development, marketing, the cash prizes, etc. All of this is quite expensive and there is no other company behind this that can use it as marketing for their brand/products or something.
The money needs to come somewhere so we have to charge everyone a fee to participate but because of this, we are only dedicated to making this contest the best possible experience for everyone that we think is worth the cost and we don’t have to pursue any other goals under which the quality of the contest could suffer like any free competition!
This for example also allows us to offer you opportunities like the personal feedback which you won’t get in any other competition. Moreover, we guarantee that every submission is evaluated by our judges and not by any other inexperienced panel which is done in most competitions to lower the costs.
If you can not afford it that’s ok and we understand that. We just hope that you can also understand that we too can not afford to make it free even though everyone deserves to compete.
We’re also trying to find ways to lower our costs so we can lower the fee for you in the future. So if you can’t participate this time maybe it will be possible the next time.
If you are currently 23 years or older, join the standard competition. If you are currently under the age of 23 you can choose which one you would like to join. The young one has fewer participants and therefore less competition but the standard one has slightly better prizes. In the rare case that you are 22 now but turn 23 until the winners are announced you are also allowed to choose and the moment you register will count.
Since this is the first Edition of the Indie Game Music Contest, there aren’t any previous winners just yet. This also means you could make history and be the first one!
We’re hosting the competition twice a year with one Fall and one Spring edition.
The “Indie” is short for independent. The contest is for independent composers and it also is independently organized which means that there is no other company behind this. We’re hosting the contest just for its own sake with no other motives.
After you registered go on your account page and click on the “Contest” button. Then you will be redirected to your contest page. There you’ll find instructions for the contest including the download link. This is also where you can submit your composition and find the results after the competition ends.
You can also just click on this link (https://indiegamemusiccontest.com/submission/) but be aware that if you’re not logged in and haven’t registered already you’ll be redirected to the registration page.
Everyone who registered with the feedback option will be able to see the feedback in their accounts the moment we announce the winners of the competition.
Currently, our system only allows it to get one feedback for each submission. If you desperately want to receive more than one feedback for the same submission please contact us after you submitted with your submission details before the deadline. Then we can put you on a list and make sure that you’ll get an additional feedback. Since it won’t be in the system, we’ll send it to you manually and it won’t be displayed alongside the other one on our website.
East West
East West
Also interested in Scoring Films ?
Visit our Film Scoring Competition:
Contact Us
We’re here for you. If you have any questions don’t hesitate to contact us at:
support@indiegamemusiccontest.com